Unity 4.3 2D Tutorial: Getting Started

Learn how to make a cool 2D zombie game using Unity’s new built-in tools in this Unity 4.3 2D Tutorial! By Chris LaPollo.

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Where To Go From Here?

I hope you enjoyed this Unity 4.3 2D Tutorial. If you didn’t enjoy it, I hope you at least learned something. If you learned nothing, maybe you should get in touch with us about writing some tutorials of your own? ;]

You can download the completed project here.

At this point although there’s still a lot left to do with Zombie Conga, you’ve actually already seen enough to go write a lot of other 2D games. Move on to Part 2 to learn how to use Unity’s built-in animation system. In the third part of the series, you’ll get more practice creating Animation Clips, and you’ll learn how to control the playback of and transition between those clips. In the final part of this tutorial series, you’ll finish Zombie Conga with an introduction to Unity’s 2D physics engine and a bit more scripting.

While you’re learning about Unity’s 2D tools, remember there are some great resources for you to explore on Unity’s website, including:

As always, please consider discussing this post in the Comments section.

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