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Game Tech · 24 Results

Game Tech How-tos
Game Tech
How to Make a Match 3 Game in Unity
Learn how to make a Match 3 game in this Unity tutorial!
Game Tech
ScriptableObject Tutorial: Getting Started
In this tutorial you’ll learn how to create and use ScriptableObject in Unity. ScriptableObjects in Unity can increase your workflow, reduce memory usage, and even decouple your code architecture.
Game Tech
Entity Component System for Unity: Getting Started
In this Unity tutorial you’ll learn how to efficiently leverage the Entity Component System for more performant gameplay code.
Game Tech
Introduction to Modding Unity Games With Addressables
Use Unity Addressables to make it easy to let users create mods, enhancing the user experience and expressing their creativity through your game.
Game Tech
How to Reverse Engineer a Unity Game
In this tutorial, you’ll use ILSpy and AssetStudio to extract code and assets from a compiled Unity game.
Game Tech
How to Make a Game Like Jetpack Joyride in Unity 2D – Part 1
Learn how to create a game like Jetpack Joyride in Unity 2D in this three part tutorial series.
Game Tech
Unity Tutorial: How to Make a Game Like Space Invaders
In this Unity tutorial, you’ll learn how to make a classic 2D space shooting game similar to Space Invaders.
Game Tech
Using the Terrain Tools in Unity
Learn to create and manage a wide range of terrains in your apps by using Unity’s powerful Terrain Tools and the all new Terrain Toolbox API.
Game Tech
ProBuilder Tutorial: Rapid Prototyping in Unity
ProBuilder is a Unity in-editor prototyping tool that has everything you need to block out your level and create new game worlds in the blink of an eye. This tutorial will teach you the basics of how to use it.
Game Tech
Introduction to Unity Sprite Shapes
Using Unity’s Sprite Shapes, making 2D environments has never been easier. Best of all, you can get get started with just a couple of sprites!
Game Tech
Improving Game Visuals with Unity’s HDRP
Improve your game visuals and take them up by several notches using the High Definition Render Pipeline from Unity.
Game Tech
How to Make a Game Like Monument Valley
Learn to create a simple click-to-move game where you navigate a series of seemingly impossible platforms like in Monument Valley.
Game Tech
How to Make a Game Like Jetpack Joyride in Unity 2D – Part 2
In the second part of a three part series, you will be generating a series of endless rooms, allowing the user to fly through them.
Game Tech
Android Mobile Notifications With Unity
In this tutorial, you’ll learn about Unity’s Mobile Notifications and how to create and schedule your very own notifications for a Unity app running on an Android device.
Game Tech
How to Make a Game Like Jetpack Joyride in Unity 2D – Part 3
In the final part of this series, you will generate some coins and lasers, construct a scrolling background, all to some fancy beats.
Game Tech
How to Make an Adventure Game Like King’s Quest
In this tutorial you will learn how to implement the core functionality of text-based games like King’s Quest I using Unity.
Game Tech
Using Meshroom to Insert Real Life Objects in Unity
In this article you’ll learn how to use Photogrammetry to photoscan and insert real life objects into your Unity projects with Meshroom.
Multiple Domains
Unlocking the Power of AI in Game Creation
Discover how AI game development tools are revolutionizing the industry, allowing developers to create games faster and better than ever before. Explore the cutting-edge technologies that streamline workflows and unleash creative potential in this insightful article.
Game Tech
Making Hearts Fly With Unity VFX Graph
Learn how to use Unity’s VFX Graph to make stunning visual effects, like a flock of flying butterflies! The VFX Graph uses simple, node-based visual logic.
Game Tech
Improving Accessibility in Unity Games – Part 1
Take your games to the next level with support for a range of accessibility options. Help deal with subtitles, color blindness, audio controls and more!
Game Tech New
Targeting the Steam Deck with Godot
This tutorial guides game developers through the process of preparing a Godot project specifically for the Steam Deck device. It covers understanding Steam Deck hardware, handling input, optimizing game performance, and detecting the Steam Deck in the project, providing valuable insights for creating engaging games tailored for this exciting gaming platform.
Game Tech
How to Transfer Game Builds to a Steam Deck
This tutorial will teach you how you can push your game builds to your Steam Deck fast and automatically using Syncthing, a multiplatform file synchronization program.
Game Tech
How to Tell a Joke With Unity Timeline
Writing jokes is easy. Telling jokes is hard. In this tutorial, you’ll learn about Unity’s Timeline and how to create and deliver your very own punchlines!
Game Tech
Improving Accessibility in Unity Games – Part 2
In Part 2 of Improving Accessibility in Unity games, you’ll add support for motor and cognitive disabilities and add some options to help guide players.