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All Tutorials · 796 Results

Core Concepts
iOS & Swift New
Build a Real iOS App From Scratch: A Free Workshop for Swift Beginners
Register for this webinar and, in less than an hour, you’ll learn to build a real, functional iOS app.
Game Tech New
Extending the Editor with Plugins in Godot
Embark on a journey to harness the true power of Godot with editor plugins! Revolutionize your workflow with bespoke tools, efficient shortcuts, and personalized menu options. Delve deep into the art of plugin creation and unlock the boundless potential of Godot with ease.
Android & Kotlin New
Gradle Tutorial for Android: Getting Started – Part 2
In this Gradle Build Script tutorial, you’ll learn build types, product flavors, build variants, and how to add additional information such as the date to the APK file name.
Android & Kotlin New
Gradle Tutorial for Android: Getting Started – Part 1
In this Gradle Build Script tutorial, you’ll learn the basic syntax in build.gradle files generated by Android Studio. You’ll also learn about gradlew tasks, different dependency management techniques, and how to add a new dependency to your app.
Game Tech New
Introduction to Shaders in Godot 4
Discover the art of game customization with shaders in Godot 4. Learn to craft your visual effects, from texture color manipulation to sprite animations, in this guide to writing fragment and vertex shaders.
Android & Kotlin
Jetpack Compose Tutorial for Android: Getting Started
In this Jetpack Compose tutorial, you’ll learn to use the new declarative UI framework being developed by the Android team by creating a cookbook app.
Game Tech New
Using and Creating Resources in Godot 4
Any game out there needs assets like textures, sounds, and music to provide a fun experience to its players. Godot treats these files as resources you can use throughout your project. Besides Godot’s built-in resources, you can also create your own to build powerful, modular systems. Custom resources make it easier to manage your project. […]
Flutter & Dart New
State Management With Provider
The Flutter team recommends several state management packages and libraries. Provider is one of the simplest to update your UI when the app state changes.
Professional Growth New
The Do’s and Don’ts of Using AI in Software Development
AI is a powerful tool for programmers, but if it’s not used properly, it can cause more problems than it serves. Learn the do’s and don’ts of using AI in software development to ensure that you reap AI’s benefits while avoiding pitfalls.
Game Tech
Unreal Engine 5: Building Worlds With Quixel Megascans
Learn how to craft Landscapes using Unreal Engine 5 and leverage the power of Quixel Megascans for high-quality textures and assets. Discover the step-by-step process of applying complex material blends and adding intricate details to create captivating gaming environments.
Android & Kotlin
Object-Oriented Programming Best Practices with Kotlin
Learn how to write better code following Object Oriented Programming Best Practices with Kotlin and SOLID principles by developing a Terminal Android app.
Game Tech
Targeting the Steam Deck with Godot
This tutorial guides game developers through the process of preparing a Godot project specifically for the Steam Deck device. It covers understanding Steam Deck hardware, handling input, optimizing game performance, and detecting the Steam Deck in the project, providing valuable insights for creating engaging games tailored for this exciting gaming platform.
Professional Growth
Code Comments: How to Write Clean and Maintainable Code
Discover the benefits of good code comments and learn best practices for writing effective documentation. Improve code quality, readability, and collaboration.
Android & Kotlin
Jetpack Compose: Getting Started
In this Jetpack Compose Course, you’ll learn what Compose is, what its fundamental components are, and how they behave individually, and when composed together. Furthermore, you’ll learn how to build beautiful and reactive UI, with a lot of meaningful motion when it comes to animating custom components, input field state handling, error handling, and automatic state updates within an MVVM environment.
iOS & Swift
SwiftUI Tutorial: Navigation
In this tutorial, you’ll use SwiftUI to implement the navigation of a master-detail app. You’ll learn how to implement a navigation stack, a navigation bar button, a context menu and a modal sheet.
The Kodeco Podcast
Kodeco Podcast: Mark Powell and Josh Steele- Swift Data and Widgets – Podcast Vol2, S1 E13
In this extended episode: Dru returns from the Corona-virus and he and Suz talk about some new WWDC technologies. Josh Steele talks about Swift Data and Mark Powell talks about all the changes to widgets.
iOS & Swift
Apple Vision Pro: A New Era or AR Rabbit Hole?
Apple has just announced its Vision Pro spatial computing system. Is it destined to become the next must-have tech tool?
Game Tech
How to Transfer Game Builds to a Steam Deck
This tutorial will teach you how you can push your game builds to your Steam Deck fast and automatically using Syncthing, a multiplatform file synchronization program.
Game Tech
Unreal Engine 5 UI Tutorial
In this Unreal Engine 5 UI tutorial, you’ll learn how to create, display and update a HUD.
The Kodeco Podcast
Kodeco Podcast: Adam Rush and Josh Holtz- The Return of the In-Person Conference – Podcast Vol2, S1 E12
In this special double sized episode: Adam Rush from Swift Leeds and Josh Holtz of Deep Dish Swift leads Dru and Suz back into the world of in-person conferences. How to run a conference, speak at one, and even attend one for the first time.
Game Tech
Introduction to GDScript in Godot 4 Part 2
In this second part of the GDScript introduction, you’ll learn about state machines, adding and removing nodes and how to make a camera follow a node.
Game Tech
Introduction to GDScript in Godot 4 Part 1
Get started learning GDScript in this two-part tutorial. You’ll learn about the built-in script editor, using variables and player input.
The Kodeco Podcast
Kodeco Podcast: Marin Benčević and the Interesting World of GPT and AI – Podcast Vol2, S1 E11
Join Dru, Suz, and special guest Marin Benčević as they explore the fascinating world of artificial intelligence and chat about Chat GPT, a cutting-edge language model developed by OpenAI, to discuss its capabilities, impact, and potential future developments.
The Kodeco Podcast
Kodeco Podcast: Jenn Bailey, Tim Condon and the New Book, ‘Hack Your Job Search’ – Podcast Vol2, S1 E10
Jenn Bailey and Tim Condon join Suz and the recovered Dru to talk about the new book, “Hack your Job Search”