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At this point, you should have a high level understanding about how to create an Android app.
You’ve learned about some fundamental programming concepts like functions, variables and constants.
How to work with State in Jetpack Compose.
How to make a button interactive by using a click listener to listen for taps.
How to create custom composables.
And how to use State Hoisting pattern to build stateful and stateless composables.
You’ve also gotten a good understanding of strings and its templating feature in kotlin. That’s progress!!!
You’ve completed two of the four remaining “Must Haves”!
Now, we only have two items left for our programming todos:
- Generate a random target value, then
- Calculate and display the score.
While covering these, you’ll learn more basic Kotlin features and see how to use them in your app.
Let’s tackle these programming todos in the next part.