Your First Kotlin Android App: An App From Scratch

Jul 5 2022 · Kotlin 1.6, Android 12, Android Studio Bumblebee | 2021.1.1

Part 2: Work with an Android Activity

16. Work with Strings

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Previous episode: 15. Handle Interactions Next episode: 17. Solve Common Problems

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It’s time to tackle the next item on our programming to-do list: “Read the value of the slider after the user presses the Hit Me button.” But before you do that, I want to tell you about a very important data type you’ll use in your Android apps: “Strings”.

private var sliderValue = 0
binding.seekBar.setOnSeekBarChangeListener(object: SeekBar.OnSeekBarChangeListener {
    
})
override fun onProgressChanged(seekBar: SeekBar?, progress: Int, fromUser: Boolean) {
                
}
override fun onStartTrackingTouch(seekBar: SeekBar?) {}

override fun onStopTrackingTouch(seekBar: SeekBar?) {}
...
sliderValue = progress
val dialogMessage = "The slider's value is $sliderValue"
<string name="result_dialog_message">The slider\'s value is %1$d.</string>
val dialogMessage = getString(R.string.result_dialog_message, sliderValue)