Instruction
Liquid Glass is a new design language from Apple released in 2025. It provides a fresh look to iOS by mimicking the properties of glass in real life. This means your UI components are able to morph and change color based on its surroundings by the power of refraction.
Whilst these modules will focus on iOS. Apple for the first time are introducing Liquid Glass as a design language across its entire range of platforms. This means the knowledge you learn in these modules you can also apply to tvOS, iPadOS, and even visionOS!
Liquid Glass will become the default design language for Apple’s platforms towards the end of 2025. When released, it’s already likely your own apps will experience differences as the APIs provided by Apple change for these platforms.
By adopting Liquid Glass, your apps will gain these advantages:
- A seamless user experience: Your app will fit right in with Apple’s platforms, providing a more comfortable experience for users
- A more playful App: By getting ready for Liquid Glass, Your app can take full advantage of Liquid Glass’s properties and effects with little effort.
- Future proofing: As Liquid Glass receives new features and updates from Apple, your app will be easier to update to make use of them.
Core Properties of Liquid Glass
The core of Liquid Glass revolves around a new material called … you guessed it … Liquid Glass! Liquid Glass is a material designed to be fluid whilst also being recognizable as glass.
It’s purpose is to provide a distinct layer for controls and navigational components. This gives Liquid Glass a sense of depth and separation between these elements and the content shown on screen.
By separating the content from the controls, Liquid Glass is able to mimic the refraction properties glass in real life. It also allows the material to expand and retract, to ensure the content remains the core focus of the user. This is where the Liquid element of Liquid Glass comes from.