Your First Flutter Flame Game
Mar 6 2024 · Video Course (1 hr, 12 mins)
Creating a game can be a really complex endeavor, especially when you want
to support multiple platforms. ...
more
Your First Flutter Flame Game
Creating a game can be a really complex endeavor, especially when you want
to support multiple platforms. Luckily, using Flame & Flutter can provide
support for multiple platforms and an awesome developer experience in the process.
Flutter & Dart
New
Flutter Apprentice
Feb 21 2024 · Book
Build for both iOS and Android with Flutter!
Flutter is a new and exciting software development t...
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Flutter Apprentice
Build for both iOS and Android with Flutter!
Flutter is a new and exciting software development toolkit that lets you target multiple platforms at once, so you can build apps for iOS, Android and even web and desktop, all from a single codebase.
Similar to modern web technologies, Flutter uses a declarative approach to UI development. You can take advantage of “hot reload” of new code while developing, and your apps will perform at native speed thanks to Flutter’s custom rendering engine.
It’s been the dream of mobile developers for years to find a cross-platform tool that lets you build for both iOS and Android without having to write and maintain two separate codebases. With Flutter and Flutter Apprentice, you can achieve that dream!
Android & Kotlin
Kotlin Coroutines: Fundamentals
Feb 14 2024 · Video Course (50 mins)
Learn the fundamentals about threads and coroutines, along with the basics of the Kotlin Coroutines framew...
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Kotlin Coroutines: Fundamentals
Learn the fundamentals about threads and coroutines, along with the basics of the Kotlin Coroutines framework.
Flutter & Dart
New
Saving Data in Flutter
Jan 31 2024 · Video Course (1 hr, 44 mins)
Data is king! In this course you’ll see different techniques to store data in your Flutter apps.
You will ...
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Saving Data in Flutter
Data is king! In this course you’ll see different techniques to store data in your Flutter apps.
You will use SharedPreferences to store key-value pairs, convert objects in
JSON format (and viceversa), read and write data to text files, and convert images into streams of data.
At the end of this course, you’ll be able to choose how to save data in your apps,
and use some of the most common Flutter storing options.
Android & Kotlin
Android Fundamentals by Tutorials
Jan 17 2024 · Book
In this book, you’ll learn how to build Android applications from scratch using
Android Studio as the IDE....
more
Android Fundamentals by Tutorials
In this book, you’ll learn how to build Android applications from scratch using
Android Studio as the IDE. You’ll learn the basics of Kotlin and how to build elegant
UI with Jetpack Compose. You’ll expand on the basics by making robust and scalable apps
using well-established architecture patterns.
iOS & Swift
Metal by Tutorials
Dec 13 2023 · Book
Build your own low-level game engine in Metal!
Metal is a unified application programming interfa...
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Metal by Tutorials
Build your own low-level game engine in Metal!
Metal is a unified application programming interface (API) for the graphics processing unit, or GPU. It’s unified because it applies to both 3D graphics and data-parallel computation paradigms. Metal is a low-level API because it provides programmers near-direct access to the GPU. Finally, Metal is a low-overhead API because it reduces the central processing unit (CPU) cost by multi-threading and pre-compiling of resources.
But beyond the technical definition, Metal is the most appropriate way to use the GPU’s parallel processing power to visualize data or solve numerical challenges. It’s also tailored to be used for machine learning, image/video processing or, as this book describes, graphics rendering.
This book will introduce you to low-level graphics programming in Metal — Apple’s framework for programming on the graphics processing unit (GPU). As you progress through this book, you’ll learn many of the fundamentals that go into making a game engine and gradually put together your own engine. Once your game engine is complete, you’ll be able to put together 3D scenes and program your own simple 3D games. Because you’ll have built your 3D game engine from scratch, you’ll be able to customize every aspect of what you see on your screen.
This book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work.
Multiple Domains
Kotlin Multiplatform by Tutorials
Nov 2 2023 · Book
The best book to teach you how to share code across platforms using Kotlin Multiplatform. You’ll gain the ...
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Kotlin Multiplatform by Tutorials
The best book to teach you how to share code across platforms using Kotlin Multiplatform. You’ll gain the foundation of creating user interfaces using native UI toolkits and then writing common code for serialization, networking and persistence. You’ll also learn how dependency injection, testing and different architectures fit in with Kotlin Multiplatform so that you build maintainable and scalable apps for the real world.
Flutter & Dart
Testing in Flutter
Sep 19 2023 · Video Course (1 hr, 24 mins)
Testing is one of the important aspect in app development. Testing helps to find and fix bugs, increasing ...
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Testing in Flutter
Testing is one of the important aspect in app development. Testing helps to find and fix bugs, increasing the quality of the application. This course will introduce testing and different types of tests in Flutter. You will learn how to write unit tests, widget tests, and integration tests in Flutter. You will also learn how to write tests for your apps. You will learn how to Generate Goldens for UI Comparison and Automate running tests.
iOS & Swift
iOS Concurrency with GCD & Operations
Sep 12 2023 · Video Course (2 hrs, 1 min)
Learn how to add concurrency to your apps! Keep your app’s UI responsive to give your users a great user e...
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iOS Concurrency with GCD & Operations
Learn how to add concurrency to your apps! Keep your app’s UI responsive to give your users a great user experience, and learn how to avoid common concurrency problems, like race condition, priority inversion and deadlock.
iOS & Swift
iOS App Distribution
Sep 5 2023 · Video Course (57 mins)
This course will walk you step by step through the process of registering
for a new developer account and ...
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iOS App Distribution
This course will walk you step by step through the process of registering
for a new developer account and registering your app with App Store Connect.
In addition, you’ll learn about internal distribution of your app, testing with
TestFlight, and submitting your app to the App Store.
Android & Kotlin
Your Second Kotlin Android App
Aug 29 2023 · Video Course (1 hr, 34 mins)
In this course, you’ll level up your Android skills by writing a task list managing app entirely in Kotlin...
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Your Second Kotlin Android App
In this course, you’ll level up your Android skills by writing a task list managing app entirely in Kotlin and Jetpack Compose. In it, you’ll learn about Composables, LazyLayouts saving data, integrating navigation components in Compose, and Android Jetpack.
Android & Kotlin
Your First Kotlin Android App: Polishing the App
Aug 22 2023 · Video Course (1 hr, 52 mins)
This course is the sequel to “Your First Kotlin Android App: An App from Scratch.”
In this Jetpack Compose...
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Your First Kotlin Android App: Polishing the App
This course is the sequel to “Your First Kotlin Android App: An App from Scratch.”
In this Jetpack Compose course, we’ll finish off programming Bullseye to add some nice touches
and features to make it look professional and polished.
Android & Kotlin
Your First Kotlin Android App: An App From Scratch
Aug 15 2023 · Video Course (2 hrs, 31 mins)
Updated for 2023! Get started with Android by building your own game using Jetpack Compose and the Kotlin ...
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Your First Kotlin Android App: An App From Scratch
Updated for 2023! Get started with Android by building your own game using Jetpack Compose and the Kotlin programming language.
If you’re new to Android and development as a whole, then this course is for you.
Multiple Domains
Getting Started with Git
Aug 14 2023 · Video Course (48 mins)
An introduction to Git! Learn the basics of Git so you can use it in your daily workflow.
Getting Started with Git
An introduction to Git! Learn the basics of Git so you can use it in your daily workflow.
iOS & Swift
Concurrency by Tutorials
Aug 2 2023 · Book
Dive Into Concurrency in Your iOS Apps!
What is concurrency, and why would you even want to use i...
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Concurrency by Tutorials
Dive Into Concurrency in Your iOS Apps!
What is concurrency, and why would you even want to use it in your apps? Find out everything you need to know in this book. Learn about Grand Central Dispatch, Apple’s implementation of C’s libdispatch, also known as GCD — one of the simplest ways to queue up tasks to run in parallel. Then, take on Operations & Operation Queues for when GCD doesn’t quite cut it; you’ll learn how to further customize and reuse your concurrent work. You’ll then learn common concurrency problems that you could face while developing concurrent applications, such as Race Conditions, Deadlocks, and more. Finally, understand threads and Thread Sanitizer and the various threading-related concepts and how these connect to the knowledge you’ve accumulated throughout this book. You’ll also learn how to use Thread Sanitizer to ease your debugging when things go wrong.
Android & Kotlin
Jetpack Compose: Getting Started
Aug 1 2023 · Video Course (1 hr, 53 mins)
In this Jetpack Compose Course, you’ll learn what Compose is, what its fundamental components are, and how...
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Jetpack Compose: Getting Started
In this Jetpack Compose Course, you’ll learn what Compose is, what its fundamental components are, and how they behave individually, and when composed together. Furthermore, you’ll learn how to build beautiful and reactive UI, with a lot of meaningful motion when it comes to animating custom components, input field state handling, error handling, and automatic state updates within an MVVM environment.
iOS & Swift
Combine: Asynchronous Programming With Swift
Jul 19 2023 · Book
Learn all about declarative asynchronous programming with Swift using the Combine framework!
Writ...
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Combine: Asynchronous Programming With Swift
Learn all about declarative asynchronous programming with Swift using the Combine framework!
Writing asynchronous code can be challenging, with a variety of possible interfaces to represent, perform, and consume asynchronous work — delegates, notification center, KVO, closures, etc. Juggling all of these different mechanisms can be somewhat overwhelming. Does it really have to be this hard? Not anymore!
With Apple’s introduction of the Combine framework in WWDC 2019, declarative and reactive programming in Swift have become a meaningful aspect of the language and a game-changer in how developers perform and compose pieces of asynchronous work, making it a must-have tool at your disposal.
The introduction of Combine as a built-in framework in Apple’s ecosystem is promising news to developers who were interested in frameworks such as RxSwift or ReactiveSwift, but didn’t want the overhead of a third-party dependency. And while experience with either of the above is useful, it’s not a prerequisite for this book. You’ll learn everything from the ground up to become a true Combine master.
What Is Combine?
Combine is Apple’s framework to work with asynchronous events in a unified and reactive way that ensures your app is always up to date based on the latest state of its data.
What are these asynchronous events, you might ask? Anything that happens over time in your application can be represented by what is known as a Combine Publisher — network requests, user input, notifications, KVO, and much more. And since Combine unifies all of these different mechanisms under a single interface, this opens the door to interesting and powerful ways of composing logic and work in a declarative and universal way.
iOS & Swift
Advanced Apple Debugging & Reverse Engineering
Jul 5 2023 · Book
Learn the powerful secrets of Apple’s software debugger, LLDB!
In Advanced Apple Debugging & ...
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Advanced Apple Debugging & Reverse Engineering
Learn the powerful secrets of Apple’s software debugger, LLDB!
In Advanced Apple Debugging & Reverse Engineering, you’ll come to realize debugging is an enjoyable process to help you better understand software. Not only will you learn to find bugs faster, but you’ll also learn how other developers have solved problems similar to yours.
You’ll also learn how to create custom, powerful debugging scripts that will help you quickly find the secrets behind any bit of code that piques your interest.
After reading this book, you’ll have the tools and knowledge to answer even the most obscure question about your code — or someone else’s.
This book is for intermediate-to-advanced iOS/macOS developers who are already familiar with either Swift or Objective-C and want to take their debugging skills to the next level.
Flutter & Dart
Data Structures & Algorithms in Dart
Jun 21 2023 · Book
Perhaps you’ve heard about Big O notation, stacks and queues, or bubble sort and quicksort. You’d like to ...
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Data Structures & Algorithms in Dart
Perhaps you’ve heard about Big O notation, stacks and queues, or bubble sort and quicksort. You’d like to learn more, but it’s hard to find any good examples and explanations that use your favorite programming language, Dart.
Data Structures & Algorithms in Dart is here to help with in-depth explanations, copious illustrations, and step-by-step examples. The book begins by reviewing fundamental data structures like lists and maps and then goes on to teach you how to build other important structures from scratch, including stacks, linked lists, queues, trees and graphs. From there you’ll use these data structures to understand and write many different traversal, searching and sorting algorithms. All along the way, you’ll learn how to analyze the efficiency of your code and express that efficiency using Big O notation.
iOS & Swift
SwiftUI by Tutorials
Jun 14 2023 · Book
Build fluid and engaging declarative UI for your apps — using less code — with SwiftUI!
SwiftUI b...
more
SwiftUI by Tutorials
Build fluid and engaging declarative UI for your apps — using less code — with SwiftUI!
SwiftUI by Tutorials is designed to help you learn how to transition from the “old way” of building your app UI with UIKit, to the “new way” of building responsive UI with modern declarative syntax with SwiftUI.
This book is for readers who are comfortable building Swift apps, and want to make the exciting leap into building their app UI with modern, declarative code.
What is SwiftUI?
SwiftUI lets you build better apps, faster, and with less code. It’s a developer’s dream come true!
With SwiftUI, you can design your user interfaces in a declarative way; instead of developing app interfaces in an imperative way, by coding all of the application state logic before time, you can instead define what your app’s UI should do in a particular state and let the underlying OS figure out how to do it.
What’s more is that SwiftUI lets you build modern, responsive UI and animations for all Apple devices — not just iOS. So whether you’re building apps for iOS, watchOS, tvOS or any other Apple platform, you can use the same concise, natural language to describe your UI and have it look stunning — no matter where your code runs.
In addition, SwiftUI’s built-in automatic support for things such as dark mode, localization and accessibility, along with Xcode 11 support for drag-and-drop design and instant preview makes it easier to build apps than ever before.
How is this book different than SwiftUI Apprentice?
Our other book on getting started with SwiftUI, SwiftUI Apprentice, is designed to teach new developers how to build iOS apps, using a SwiftUI-first approach. The goal of that book is to teach you fundamental development practices as you build out some fully-functional and great-looking apps!
This book, SwiftUI by Tutorials, is designed for developers who have a solid background in iOS development, and are looking to make the leap from building apps with UIKit, to building apps with SwiftUI.
iOS & Swift
Swift Apprentice: Beyond the Basics
Jun 7 2023 · Book
Swift Apprentice: Beyond the Basics is the sequel to Swift Apprentice: Fundamentals and ...
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Swift Apprentice: Beyond the Basics
Swift Apprentice: Beyond the Basics is the sequel to Swift Apprentice: Fundamentals and explores
additional Swift programming concepts. These topics include such things as access control,
code organization, testing, property wrappers, result builders, concurrency, value semantics,
and memory management, presenting them using interactive playgrounds that the reader can follow along with.
iOS & Swift
macOS Apprentice
May 30 2023 · Book
macOS Apprentice is a series of multi-chapter tutorials where you’ll learn about developing nativ...
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macOS Apprentice
macOS Apprentice is a series of multi-chapter tutorials where you’ll learn about developing native
macOS apps in Swift, using both SwiftUI — Apple’s newest user interface technology — and AppKit — the
venerable UI framework. Along the way, you’ll learn several ways to execute Swift code and you’ll build
two fully featured apps from scratch.
If you’re new to macOS and Swift, or to programming in general, learning how to write an app can seem
incredibly overwhelming.
That’s why you need a guide that:
Shows you how to write an app step-by-step.
Uses tons of illustrations and screenshots to make everything clear.
Guides you in a fun and easy-going manner.
You’ll start at the very beginning. The first section assumes you have little to no knowledge of programming in Swift.
It walks you through installing Xcode and then teaches you the basics of the Swift programming language. Along the way,
you’ll explore several different ways to run Swift code, taking advantage of the fact that you’re developing natively
on macOS.
macOS Apprentice doesn’t cover every single feature of macOS; it focuses on the absolutely essential ones.
Instead of just covering a list of features, macOS Apprentice does something much more important: It explains how all the
building blocks fit together and what is involved in building real apps. You’re not going to create quick example programs that
demonstrate how to accomplish a single feature. Instead, you’ll develop complete, fully-formed apps, while exploring many of
the complexities and joys of programming macOS.
How is this book different than macOS by Tutorials?
Our other book on building apps for macOS, macOS by Tutorials, is designed
for developers who have a solid background in iOS development and are looking to make the leap to developing native macOS apps.
This book, macOS Apprentice, is designed to teach new developers how to build macOS apps while assuming they have little to
no experience with Swift or any other part of the Apple development ecosystem.
Android & Kotlin
Deploying Android Apps Using GitHub Actions
May 4 2023 · Video Course (36 mins)
Learn how to automate the process of generating signed builds, and releasing them to Firebase App Distribu...
more
Deploying Android Apps Using GitHub Actions
Learn how to automate the process of generating signed builds, and releasing them to Firebase App Distribution and the Google Play Store.
iOS & Swift
SwiftUI Apprentice
Apr 19 2023 · Book
SwiftUI Apprentice is a series of epic-length tutorials where you’ll learn to build three complet...
more
SwiftUI Apprentice
SwiftUI Apprentice is a series of epic-length tutorials where you’ll learn to build three complete apps from scratch,
using Apple’s new user interface technology: SwiftUI! Each app is more advanced than the one before, and together,
they cover everything to make your own apps using SwiftUI. By the end of the book, you’ll be experienced enough
to turn your ideas into real apps you can sell on the App Store. These tutorials have easy to follow step-by-step
instructions and consist of more than pages and illustrations! You also get full
source code, image files, and other resources you can re-use for your own projects.
If you’re new to iOS and Swift, or to programming in general, learning how to write an app can seem incredibly overwhelming.
That’s why you need a guide that:
Shows you how to write an app step-by-step.
Uses tons of illustrations and screenshots to make everything clear.
Guides you in a fun and easy-going manner.
You’ll start at the very beginning. The first section assumes you have little to no knowledge of programming in Swift for iOS but still
shows you how to build an entire fitness app from scratch using SwiftUI.
SwiftUI Apprentice doesn’t cover every single feature of iOS; it focuses on the absolutely essential ones.
Instead of just covering a list of features, SwiftUI Apprentice does something much more important: It explains how all the
building blocks fit together and what is involved in building real apps. You’re not going to create quick example programs that
demonstrate how to accomplish a single feature. Instead, you’ll develop complete, fully-formed apps, with beautiful,
professionally-designed user interfaces, that are good enough to submit to the App Store!
How is this book different than SwiftUI by Tutorials?
Our other book on building apps with SwiftUI, SwiftUI by Tutorials, is designed for developers who have a solid background in iOS development and are looking to make the leap from building apps with UIKit, to building apps with SwiftUI.
This book, SwiftUI Apprentice, is designed to teach new developers how to build iOS apps, using a SwiftUI-first approach. Its goal is to teach you fundamental development practices as you build out some fully-functional and great-looking apps!