Unity for Beginners

Learn how to get started creating your own games in Unity, a powerful and professional cross-platform game engine!

In this Unity learning path for beginners, you will learn the fundamental techniques in Unity development, such as Animation, Sound, Particle Systems, Scripting, UI, and much more.

Unity for Beginners

Learning path · 17 video courses (6 hrs, 52 mins)
1
Introduction to Unity: Getting Started – Part 1/2
Learn about the Unity Interface and how to create your first game in Unity with this Unity Tutorial for Beginners.
2
Introduction to Unity: Getting Started – Part 2/2
In this second part of the Introduction to Unity tutorial you’ll learn: “How to use the Project window to import and organize your assets”, “The difference between GameObjects and Prefabs”, “How physics work in Unity”, “How cameras work and which types of projections are available” and “The basics of Materials in Unity”.
3
Beginning Programming with C#
This course will teach you the basics of working with the C# language. You'll learn how to write programs using Microsoft's premiere development language: C#.
4
Intermediate Programming with C#
While you can create a C# program with just variables and control flow, C# is an object oriented language (OOP). This means you organize your code into objects which interact with each other. This course will provide the basics of OOP by introducing you to value types and reference types.
5
C# Collections, Lambdas, and LINQ
Looking to have objects contain other objects? Looking to call code on demand? Want to query your collections like you would query a database? This course will cover all that, and build on what you learned in Beginning C# and Intermediate C#.
6
Unity Tutorial Part 1: Getting Started
In this Unity tutorial series, newly updated for Unity 2018.1, you’ll learn how to make your first game in Unity with C# from scratch: a twin-stick shooter called Bobblehead Wars!
7
Unity Tutorial Part 2: GameObjects
In the second part of our Unity tutorial series, you’ll learn how to make your first game in Unity with C# from scratch: a twin-stick shooter called Bobblehead Wars!
8
Unity Tutorial Part 3: Components
In the final part of our Unity tutorial series, you’ll learn how to make your first game in Unity with C# from scratch: a twin-stick shooter called Bobblehead Wars!
9
New prefab workflow in 2018.3
Unity 2018.3 is around the corner, and with it comes a new Prefab workflow. This workflow will make your lives much easier, when it comes to edit and manage prefabs. Let’s take a look at all its new features and how they will help you to boost your productivity. Getting started To follow this tutorial, […]
10
Introduction to Unity Animation
In this tutorial, you’ll learn the ins and outs of Unity animation by tossing pies at belligerent clowns.
11
Introduction to Unity Sound
Adding sounds to your game is just as important as developing amazing shaders. In this tutorial, you’ll learn the basics of sound development in Unity by chucking animals into a barn.
12
Introduction to Unity: Particle Systems
Unity’s particle system is both robust and feature packed. In this tutorial, you’ll learn the ins-and-outs of it to create both fire and explosions.
13
Introduction to Unity Scripting
In this tutorial, learn the basics of scripting in Unity by creating a classic arena shooter whereby geometric shapes try to crush you.
14
Introduction to Unity UI – Part 1
In this first part of a three-part tutorial series, you’ll get acquainted with the Unity UI and learn how to add custom user interfaces to your game.
15
Introduction to Unity UI – Part 2
In this second part of a three-part tutorial, you’ll learn how to incorporate animations into your user interfaces.
16
Introduction to Unity UI – Part 3
In this final part of our three part tutorial series, you’ll learn how to integrate Unity UI into a working game.
17
How To Make A Game Like Bomberman With Unity
Ever want to blow up your friends? Learn how to make a game like a Bomberman with Unity 3D in this step by step tutorial that will have you setting bombs off with ease.

After completing this learning path…

You will have a solid grasp on the Unity editor, learned how to create animations, craft user interfaces, have a full game to show for it and be ready to create your own simple games.