Module 1 of 3 in Object-Oriented Programming in Kotlin Learning Path

Introduction to Kotlin Object-Oriented Programming

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Module outcomes

  • Analyze a problem domain
  • Identify key entities and their relationships
  • Design a basic object model using appropriate OOP principles

Covered concepts

  • Basic Principles of Object-Oriented Programming
  • Classes & Objects
  • Inheritance & Polymorphism
  • Abstract Classes & Interfaces

Module content

IntroductionStart
Instruction
Demo
Conclusion
Basics of OOP Quiz
2
Classes Lesson (10 mins)
IntroductionStart
Instruction
Demo
Conclusion
3
Inheritance & Polymorphism Lesson (9 mins)
IntroductionStart
Instruction
Demo
Conclusion
4
IntroductionStart
Instruction
Demo
Conclusion

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Instructors

Contributors

A N Sreekumar

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Adriana Kutenko

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Jenn Bailey

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