SceneKit Tutorial With Swift Part 1: Getting Started

In the first installment of our SceneKit With Swift tutorial, you’ll start making your first 3D iOS game: a game like Fruit Ninja called Geometry Fighter by creating a blank project. By Chris Language.

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Where to Go From Here?

Here is the completed project from this part of the tutorial series.

At this point, you should keep reading to the second part of this tutorial series, where you’ll get started making your game, learning about Scene Kit nodes along the way.

If you’d like to learn more, you should check out our book, 3D Apple Games by Tutorials. The book teaches you everything you need to know to make 3D iOS games, by making a series of mini-games like this one, including a games like Breakout, Marble Madness, and even Crossy Road.

In the meantime, if you have any questions or comments about this tutorial, please join the forum discussion below!


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