RWDevCon 2017 Vault Now Available!
The RWDevCon 2017 Vault is available: includes 2 advanced workshops, 24 hours of hands-on tutorials, 1.3GB+ of sample projects, and 600+ pages of conference books! By Ray Wenderlich.
Sign up/Sign in
With a free Kodeco account you can download source code, track your progress, bookmark, personalise your learner profile and more!
Create accountAlready a member of Kodeco? Sign in
Contents
A few weeks ago, we ran our third annual tutorial conference, RWDevCon 2017, which was our best conference yet.
Attendees called the conference “more amazing than I could ever have imagined”, “the best technical conference of the year”, and my personal favorite: “way better than WWDC!” :]
For the third year in a row, RWDevCon has sold out. But if you weren’t able to get a ticket, don’t worry – you can still be part of the fun!
Join over 500 people who will be enjoying the RWDevCon experience virtually – through the RWDevCon 2017 Vault Bundle!
And best yet – it’s fully available today.
Keep reading to find out what the RWDevCon 2017 Vault Bundle is, how to get the launch discount, and how to enter for a chance to win a free copy.
What is the RWDevCon 2017 Vault Bundle?
The RWDevCon 2017 Vault Bundle consists of four things:
- 2 advanced workshops
- 24 hands-on tutorials
- 1.3GB+ of sample projects
- 600+ pages of conference books
Let’s look at each in more detail.
1) Two Advanced Workshops
The first thing the RWDevCon 2017 Vault Bundle includes is the two advanced workshops we had at the conference: in video form!
The first workshop is Advanced Debugging & Reverse Engineering.
In this workshop, Derek Selander teaches you how to wield the power of LLDB and other debugging tools and dig deep into code.
Not only will you learn to find bugs faster, but you’ll also learn how other developers have solved problems similar to yours. At the end of this workshop, you’ll have the tools and knowledge to answer even the most obscure question about your code — or someone else’s.
Here’s what some of the attendees had to say about the Advanced Debugging & Reverse Engineering workshop:
- “One of the best talks/tutorials I’ve ever participated in. We blew past years of my debugging experience in the first hour. Derek was able to make assembly debugging approachable.”
- “The speaker was very exciting & enthusiastic about the materials. I felt very exciting as a result & encouraged/inspired to use LLDB for debugging.”
- “My mind was blown several times!”
The second workshop is Advanced App Architecture.
Thoughtful design of the boundaries between your apps subsystems is the foundation of a stable codebase.
In this workshop, René Cacheaux and Josh Berlin teach you how to create a well designed boundary between subsystems, dependency injection, use case driven development, creating injectable subsystems, and using state management to result in a clean architecture for your apps.
Here’s what some of the attendees had to say about the Advanced App Architecture workshop:
- “The material was really cool. You guys finally explained dependency injection in a way I understood.”
- “The workshop was great! Good example app, and I liked the real life content.”
- “Great knowledge, preparation, and topics!”
2) 24 Hands-On Tutorials
The second thing the RWDevCon 2017 Vault Bundle includes is all 24 tutorial sessions from the conference: in video form.
Here’s a rundown of what’s covered:
- Advanced Core Data: Core Data has many advanced features which can make development of complex apps easier while increasing performance. You’ll learn how to take advantage of some of the advanced features of Core Data such as background fetching and child contexts.
- Advanced Auto Layout: Learn how you can use some of Auto Layout’s more advanced features to your advantage while designing complex, dynamic views.
- Machine Learning on iOS: Machine Learning. Convolutional Neural Networks. Deep Learning Neural Networks. What is all the hype about? What are these technologies, what are they good for, and can we use them for anything useful right now? This session requires no background in any of these areas, and will introduce you to machine learning on iOS with a worked example.
- iOS Concurrency: Learn how to add concurrency to your apps with GCD & Operations. Keep your app’s UI responsive to give your users a great user experience, and learn how to avoid common concurrency problems, like race condition and deadlock.
- Reconstructing Popular iOS Animations: In this session, you’ll examine two high profile apps with gorgeous fluid, tactile interfaces and reconstruct them yourself.
- Mastering Git: In this session you’ll learn some of Git’s more advanced topics, such as rebasing, hooks and history mutation. You’ll also gain a better understanding of how Git works under the covers and gain some experience with realistic day-to-day scenarios.
- Building Reusable Frameworks: Using shared code from the community has become a major benefit for developers. Why not pay it back and share the awesome things you’ve written with the world? In this session, you’ll learn how to create a framework from your code that’s compatible with all three of the main dependency manager players: Cocoapods, Carthage, and the Swift Package Manager.
- Swift Memory Management: While the design of Swift and the compiler relieve you from much of the drudgery associated with reference counting, it’s critical that you understand what the system is doing for you, so that you can create higher performance, bug-free apps. Learn how to think about objects and closures and how to use the latest Xcode tools to analyze and debug your code.
- Cross-Platform React Native: React Native is a framework for building native apps with React. It’s been used by many developers who are drawn to it’s learn once, write anywhere paradigm and fast development cycle. In this session you’ll learn how to create a cross-platform (iOS and Android) app, learning how to create an app from scratch and how to integrate React Native into an existing native app.
- Fastlane: Fastlane is a suite of tools to help automate building and release iOS (and Android!) apps. From creating screenshots to handling provisioning to submitting your application, Fastlane can help with it all. In this session, you’ll learn how to use these tools to help automate the mundane tasks you dread doing in iTunes Connect.
- RxSwift in Practice: RxSwift, and its companion framework RxCocoa, allow you to create reactive apps for iOS and macOS. Your first look at Rx code might be intimidating without a proper introduction, but in this session you will start in Playgrounds, learn the core concepts, and then move on to building a real iOS application in Xcode. Just beware – you might like programming with RxSwift too much!
- How to Make a Platformer Game in Unity: Unity is used by thousands of indie development studios, hobbyist game developers, and even AAA game studios. In this session you’ll power through creating a platformer game like Super Meat Boy, and learn firsthand how easy it is to be productive with this powerful and versatile multi-platform game engine.
- iMessage Apps: The Messages framework in iOS 10 allows developers to extend their apps to iMessages to further their app’s reach. In this session, you’ll learn how to extend an existing app by adding a Messages extension.
- Practical Unit Testing I: Unit tests allow you to develop without fear and ship with confidence. They can even serve as documentation for your code and make everything easier to understand. But you already know this, don’t you? In this session you will explore ways to add at least one more unit test to your app.
- Server Side Swift with Perfect: Perfect is an open source server side Swift framework that allows you to create web apps, or web APIs, purely in Swift. In this session, you’ll learn how to create your first web app in Swift from scratch, including templating, persistence, and authentication.
- Swift Playgrounds in Depth: Swift playgrounds have come a long way since their initial release in 2014 alongside the Swift language. This session covers a broad range of topics, a few of which are interactive playgrounds, how to use external frameworks, prototyping animations and much more. Along the way you’ll also learn a few practical tips and tricks to take your playground-fu to the next level.
- Practical Unit Testing II: Continuous Integration (CI) is the art of automatically translating your code into a build that can be easily accessed by project stakeholders. In the first half of this session, you’ll work through different aspects of CI setup design, followed by a review of fundamentals that can be applied to any CI solution. In the second half, you’ll look at a demo CI setup for the project created in Practical Unit Testing I.
- Cocoa Bindings: In this session, you’ll cover the basic of bindings, how to set them up in Interface Builder, some common debugging pitfalls, and some binding related tools, such as value transformers and number formatters.
- Engaging On-Boarding: Users abandon apps when they can’t figure out how to use it fast enough. To lower the abandonment rate for your app, create an on-boarding experience that keeps the user engaged, informed and delighted the first time they open your app. In this session, you’ll look at the pros and cons on on-boarding, when to use it, and best practices. Finally, you will brainstorm and implement your own on-boarding experience!
- Advanced iOS Design Patterns: In this talk, you’ll learn some design patterns for solving common iOS development problems, including: authentication and auto re-login; networking and domain model management; and data persistence and cache management.
- Android for iOS Developers: It seems almost everything is cross-platform these days. Learn how to make a simple, professional Android app using Material Design, Realm, and Retrofit 2.
- Deploying Server-Side Swift Apps with Docker: Docker makes it easier to create, deploy, and run applications by using containers. You’ll learn how to package up your server-side Swift app as a custom Docker image, and leverage Docker Compose to take that image and create a container that can be used for both local development and in production. You’ll also learn about multiple containers, and how to set up dependencies between them.
- Swift Error Handling: The best apps delight their users by remaining responsive and stable in the face of errors. In this session, you’ll learn how to write code that responds to and recovers from errors, and even anticipates them.
- Game AI with GameplayKit: GameplayKit is an independent Apple framework that game developers may use to help them create better games, with less effort. In this session, you’ll learn how to use GameplayKit to add artificial intelligence (AI) to your games.
Wow – that’s a lot of tutorials! Here’s what our attendees had to say about them:
- “The demos and labs are invaluable! Excellent practice. Would come back in the future, and would recommend to a friend (and have already).”
- “I’ve been to many conferences, and RWDevCon is so much unlike all of them. It was awesome getting hands-on experience with interesting concepts. Very well run.”
- “Most informative conference I’ve been to. I attended some seriously great tutorials/workshops with some amazing instructors.”