iOS & Swift
Android & Kotlin
Flutter & Dart
Learn how to add texturing to your OpenGL app.
By Ray Wenderlich.
With a free Kodeco account you can download source code, track your progress,
bookmark, personalise your learner profile and more!
Already a member of Kodeco? Sign in
Your challenge in this tutorial is to generate a six-sided die and to mask a texture inside a picture frame. See the Challenge PDF for full details!
Download demo starter
Download demo finished
Download challenge starter
Download challenge finished (part 1)
Download challenge finished (part 2)
A Kodeco subscription is the best way to learn and master mobile development. Learn iOS, Swift, Android, Kotlin, Flutter and Dart development and unlock our massive catalog of 50+ books and 4,000+ videos.