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All Tutorials · Article · 1750 Results

Article Not Podcast Not Announcements
Android & Kotlin New
Data Persistence With Room
Learn how to persist data in your Android app using the Room SQLite wrapper from Google.
Game Tech New
Prototyping Unreal Engine 5: Level Blockouts
Learn how to do level prototyping for Unreal Engine 5, using blockouts and Blueprints to define basic gameplay.
iOS & Swift New
WeatherKit Tutorial: Getting Started
The tutorial covers exploring WeatherKit, displaying local weather forecasts and using Swift Charts for detailed predictions across locations.
Professional Growth New
Navigating Coding Bootcamp: A Mentor’s Tips for Success
A bootcamp mentor shares tips for students on what to expect, what mentors want to see from their students and how to overcome inevitable barriers to graduating.
Game Tech New
Unreal Engine 5: Building Worlds With Quixel Megascans
Learn how to craft Landscapes using Unreal Engine 5 and leverage the power of Quixel Megascans for high-quality textures and assets. Discover the step-by-step process of applying complex material blends and adding intricate details to create captivating gaming environments.
Android & Kotlin New
Object-Oriented Programming Best Practices with Kotlin
Learn how to write better code following Object Oriented Programming Best Practices with Kotlin and SOLID principles by developing a Terminal Android app.
Professional Growth New
The Future is Now: Integrating AI in Software Development
Generative AI is making a huge difference in software development. Find out how you can use AI to improve your apps and the pitfalls to avoid while coding.
Game Tech New
Targeting the Steam Deck with Godot
This tutorial guides game developers through the process of preparing a Godot project specifically for the Steam Deck device. It covers understanding Steam Deck hardware, handling input, optimizing game performance, and detecting the Steam Deck in the project, providing valuable insights for creating engaging games tailored for this exciting gaming platform.
iOS & Swift New
Augmented Reality’s RoomPlan for iOS: Getting Started
Learn how to scan a room and share the 3D model with Apple’s RoomPlan in a SwiftUI app.
Professional Growth New
Code Comments: How to Write Clean and Maintainable Code
Discover the benefits of good code comments and learn best practices for writing effective documentation. Improve code quality, readability, and collaboration.
iOS & Swift New
SwiftUI Tutorial: Navigation
In this tutorial, you’ll use SwiftUI to implement the navigation of a master-detail app. You’ll learn how to implement a navigation stack, a navigation bar button, a context menu and a modal sheet.
Multiple Domains New
Unlocking the Power of AI in Game Creation
Discover how AI game development tools are revolutionizing the industry, allowing developers to create games faster and better than ever before. Explore the cutting-edge technologies that streamline workflows and unleash creative potential in this insightful article.
Multiple Domains New
DocC Tutorial for Swift: Automating Publishing With GitHub Actions
Learn how to automate export a Docc archive file using GitHub Actions, and publish it on the internet using GitHub Pages as a static website host.
iOS & Swift New
Superwall: Remote Paywall Configuration on iOS
Learn how to integrate and use Superwall to remotely configure and control your paywall to monetize your app.
Flutter & Dart New
The Top 5 Flutter State Management Solutions: A Deep Dive
State management is a critical part of any user-facing application’s architecture. It ensures the app’s data and interface remain synchronized as users interact. In the following tutorial, you will explore the most popular state management solutions offered in Flutter.
Flutter & Dart New
Parsing JSON in Flutter
Learn about getting and parsing JSON data from the internet when building a cross-platform app using Flutter.
The Kodeco Podcast
Kodeco Podcast: Mark Powell and Josh Steele- Swift Data and Widgets – Podcast Vol2, S1 E13
In this extended episode: Dru returns from the Corona-virus and he and Suz talk about some new WWDC technologies. Josh Steele talks about Swift Data and Mark Powell talks about all the changes to widgets.
Professional Growth
Is a Dev Bootcamp Right for Me? How to Make an Informed Decision
Looking to fast-track your tech career? Find out if a dev bootcamp is right for you, how to pick the best one and how to get the most from your experience.
Game Tech
What’s New in Unity 2022?
Unity 2022.3 has finally been released, so the 2022 stream has now moved into LTS. What new and exciting features do they have in store for us?
Multiple Domains New
Must-Watch Sessions From WWDC ’23
Ensure you’re up-to-date on the most important announcements from WWDC ’23 with this round-up of important sessions for developers to watch!
Professional Growth
My First Hackathon: Lessons Learned and Tips for Success
Thinking about attending a hackathon? Find out what my first hackathon was like, what I learned from the experience and how to prepare to enter one yourself.
Android & Kotlin
Kotlin Coroutines Tutorial for Android: Getting Started
In this Kotlin coroutines tutorial, you’ll learn how to write asynchronous code just as naturally as your normal, synchronous code.
iOS & Swift
Swift Result Builders: Getting Started
Adding @resultBuilder in Swift 5.4 was important, but you might have missed it. It’s the secret engine behind the easy syntax you use to describe a view’s layout: @ViewBuilder. If you’ve ever wondered whether you could create custom syntax like that in your projects, the answer is yes! Even better, you’ll be amazed at how […]
iOS & Swift
SwiftData: Simplifying Persistence in iOS Apps
Learn all about SwiftData, a new framework introduced at WWDC 2023 that provides a Swift-like API for working with persistence in iOS apps and simplifies Core Data usage.