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Game Tech · 7 Results

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Introduction to GDScript in Godot 4 Part 2
In this second part of the GDScript introduction, you’ll learn about state machines, adding and removing nodes and how to make a camera follow a node.
Game Tech
Introduction to GDScript in Godot 4 Part 1
Get started learning GDScript in this two-part tutorial. You’ll learn about the built-in script editor, using variables and player input.
Game Tech
C# Collections, Lambdas, and LINQ
Looking to have objects contain other objects? Looking to call code on demand? Want to query your collections like you would query a database? This course will cover all that, and build on what you learned in Beginning C# and Intermediate C#.
Game Tech
Intermediate Programming with C#
While you can create a C# program with just variables and control flow, C# is an object oriented language (OOP). This means you organize your code into objects which interact with each other. This course will provide the basics of OOP by introducing you to value types and reference types.
Game Tech
Beginning Programming with C#
This course will teach you the basics of working with the C# language. You'll learn how to write programs using Microsoft's premiere development language: C#.
Game Tech
Unreal Engine 4 C++ Tutorial
In this Unreal Engine 4 tutorial, you will learn how to create C++ classes and expose variables and functions to the editor.
Game Tech
Introducing the C# Style Guide
A coming new year brings an update style guide. Take a look to see how Unity tutorials will be formatted in future tutorials.