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Design Patterns by Tutorials

Third Edition · iOS 13 · Swift 5 · Xcode 11

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Let’s revisit that quote from the beginning of the book, taken from Design Patterns: Elements of Reusable, Object-Oriented Software:

“Designing object-oriented software is hard.”

Hopefully you’ve seen in this book that good software design isn’t hard — it just takes a little forethought and planning. To call such an important task hard scares away novices, who must think that software design and design patterns in general must be something reserved for the gurus of the discipline.

We think that nothing could be farther from the truth; good software design practices can start early on in anyone’s career, and even if you’ve been a developer for decades, there’s always something new to take away from a book like this. We hope you’ve enjoyed reading it!

If you have any questions or comments as you work through this book, please stop by our forums at http://forums.raywenderlich.com and look for the particular forum category for this book.

Thank you again for purchasing this book. Your continued support is what makes the tutorials, books, videos, conferences and other things we do at raywenderlich.com possible, and we truly appreciate it!

Wishing you all the best in your continued adventures with design patterns,

– Joshua, Jay, Aaron, Darren, Matt and Chris

The Design Patterns by Tutorials team

Have a technical question? Want to report a bug? You can ask questions and report bugs to the book authors in our official book forum here.
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