In this book, you’ll learn how to build 3D games using Unity - one of the most popular cross-platform game...
more
Unity Apprentice
In this book, you’ll learn how to build 3D games using Unity - one of the most popular cross-platform game engines available today.
The book will first describe the most commonly used features of the Unity Editor and the Unity Hub.
It’ll then go on to describe how you build three separate, but related, games that collectively cover the most important aspects of game development. These include scene creation, detecting and managing collisions, user interface design and building, scripting, navigation, camera control, object pooling and animation.
The book also describes some of the best practices you should use to get the best out of Unity, and how to make your games run in the most efficient way, enabling you to focus on the fun part: making a great game that your players will enjoy!
Game Tech
Introduction to Asynchronous Programming in Unity
Dec 8 2021 · Article (35 mins)
Dive deeper into the world of asynchronous programming in Unity by creating a fun town-builder game.
Introduction to Asynchronous Programming in Unity
Dive deeper into the world of asynchronous programming in Unity by creating a fun town-builder game.
Game Tech
Improving Game Visuals with Unity’s HDRP
Nov 2 2021 · Article (35 mins)
Improve your game visuals and take them up by several notches using the High Definition Render Pipeline from ...
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Improving Game Visuals with Unity’s HDRP
Improve your game visuals and take them up by several notches using the High Definition Render Pipeline from Unity.
Game Tech
Using the Terrain Tools in Unity
Oct 13 2021 · Article (35 mins)
Learn to create and manage a wide range of terrains in your apps by using Unity’s powerful Terrain Tools and ...
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Using the Terrain Tools in Unity
Learn to create and manage a wide range of terrains in your apps by using Unity’s powerful Terrain Tools and the all new Terrain Toolbox API.