iOS 7 and iOS Games by Tutorials: Special Guests Announced!

Check out the guest authors, artists, and designers for our two new books: iOS 7 and iOS Games by Tutorials! By Ray Wenderlich.

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iOS 7 and iOS Games by Tutorials: Special Guests Announced!

5 mins

Earlier when we first announced iOS 7 and iOS Games by Tutorials, we mentioned we had some special guests joining us for the book.

It’s finally time to announce who we’re teaming up with – check out this great lineup!

Artists, Designers, and Musicians

These guys made our books look and sound great.

Guest Authors

Tutorial Team Members

And A Status Update…

Mike Berg (Artist)

Vinnie Prabhu (Composer)

Jamie Syke (Designer)

Mike Berg

Tom Bradley and Mike Daley

Jeremy Olson

Rod Strougo

twitter-avatar-fest-100

Mike Berg is a game artist who made all of the artwork for the games in iOS Games by Tutorials.

You can check out Mike’s game artwork in our trailer for the book or on his official website.

download

Vinnie Prabhu is a music composer who made all of the music and sounds for the games in iOS Games by Tutorials.

You can check out Vinnie’s music in our trailer for the book or on his OverClocked ReMix portfolio page.

3750e4011e4bddb81909b88524f81a93

Jamie Syke is a UI/UX designer who designed all of the sample projects for iOS 7 by Tutorials.

You can check out Jamie’s work on his Dribbble porfolio. We will also be posting a video of the apps from iOS 7 by Tutorials soon!

These guys bring some special expertise to help make these books incredible.

twitter-avatar-fest-100

In addition to making the artwork for the games in iOS Games by Tutorials, Mike Berg has contributed a special chapter that shows you how you can learn to create art like that on your own!

To see the style of art you’ll learn how to make, check out Mike’s game artwork in our trailer for the book or on his official website.

Tom Bradley and Mike Daley wrote the Fonts and Particle Systems chapters in iOS Games by Tutorials.

Tom and Mike are the founders of 71 Squared, Ltd., known for its Mac based game development tools Particle Designer and Glyph Designer.

Speaking of which – Tom and Mike just released Particle Designer 2.0 which includes a ton of awesome new features like a new UI rebuilt from the ground up, multiple emitters, device profiles, and much more – check it out!

jeremy-square

Jeremy is the founder of Tapity, which has made Grades 2 (a 2011 Apple Design award winner), and Languages (recently released, and got into the top 10).

Jeremy is also a prolific writer and blogger – you can check out a recent series he posted about designing and marketing Languages.

Rod Strougo

Rod Strougo wrote the Performance chapter in iOS Games by Tutorials.

Rod is an iOS developer and instructor at Big Nerd Ranch. Rod is also the co-author of the popular book Learning Cocos2D.

Each year we try to get a mix of returning authors and new authors from the Tutorial Team. Here’s who’s involved this year:

9 Returning Authors

7 First Time Authors

We hope you enjoy the returning authors, and give a warm welcome to the first time authors! :]

The book is coming along well! Currently we have all chapters of both books submitted, and are about halfway through editing.

When the NDA lifts, we’ll send anyone who’s preordered the book an advance copy of what we have ready so far – and then we’ll send you the finished version as soon as it’s ready.

A reminder – time is running low to preorder the new books and snag your $10 off discount! This deal will expire once the NDA lifts, so preorder now!

  • Mike Berg (Artist)

    twitter-avatar-fest-100

    Mike Berg is a game artist who made all of the artwork for the games in iOS Games by Tutorials.

    You can check out Mike’s game artwork in our trailer for the book or on his official website.

  • Vinnie Prabhu (Composer)

    download

    Vinnie Prabhu is a music composer who made all of the music and sounds for the games in iOS Games by Tutorials.

    You can check out Vinnie’s music in our trailer for the book or on his OverClocked ReMix portfolio page.

  • Jamie Syke (Designer)

    3750e4011e4bddb81909b88524f81a93

    Jamie Syke is a UI/UX designer who designed all of the sample projects for iOS 7 by Tutorials.

    You can check out Jamie’s work on his Dribbble porfolio. We will also be posting a video of the apps from iOS 7 by Tutorials soon!

  • Guest Authors

    These guys bring some special expertise to help make these books incredible.

    • Mike Berg

      twitter-avatar-fest-100

      In addition to making the artwork for the games in iOS Games by Tutorials, Mike Berg has contributed a special chapter that shows you how you can learn to create art like that on your own!

      To see the style of art you’ll learn how to make, check out Mike’s game artwork in our trailer for the book or on his official website.

    • Tom Bradley and Mike Daley

      Tom Bradley and Mike Daley wrote the Fonts and Particle Systems chapters in iOS Games by Tutorials.

      Tom and Mike are the founders of 71 Squared, Ltd., known for its Mac based game development tools Particle Designer and Glyph Designer.

      Speaking of which – Tom and Mike just released Particle Designer 2.0 which includes a ton of awesome new features like a new UI rebuilt from the ground up, multiple emitters, device profiles, and much more – check it out!

    • Jeremy Olson

      jeremy-square

      Jeremy Olson wrote the “Designing for iOS 7” chapter in iOS 7 by Tutorials.

      Jeremy is the founder of Tapity, which has made Grades 2 (a 2011 Apple Design award winner), and Languages (recently released, and got into the top 10).

      Jeremy is also a prolific writer and blogger – you can check out a recent series he posted about designing and marketing Languages.

    • Rod Strougo

      Rod Strougo

      Rod Strougo wrote the Performance chapter in iOS Games by Tutorials.

      Rod is an iOS developer and instructor at Big Nerd Ranch. Rod is also the co-author of the popular book Learning Cocos2D.

    Tutorial Team Members

    Each year we try to get a mix of returning authors and new authors from the Tutorial Team. Here’s who’s involved this year:

    9 Returning Authors

    1. Charlie Fulton (iOS 6 by Tutorials)
    2. Matt Galloway (iOS 6 by Tutorials, Essential Objective-C)
    3. Jake Gundersen (iOS 5 by Tutorials, iOS 6 by Tutorials, Platformer Game Starter Kit)
    4. Ali Hafizji (iOS 6 by Tutorials)
    5. Matthijs Hollemans (iOS Apprentice, iOS 5 by Tutorials, iOS 6 by Tutorials)
    6. Felipe Laso Marsetti (iOS 5 by Tutorials, iOS 6 by Tutorials, iOS App Development LiveLessons)
    7. Cesare Rocchi (iOS 5 by Tutorials)
    8. Marin Todorov (iOS 5 by Tutorials, iOS 6 by Tutorials, Cocos2D Video Course)
    9. Ray Wenderlich (iOS 5 by Tutorials, iOS 6 by Tutorials, Space Game Starter Kit, Learning Cocos2D)

    7 First Time Authors

    1. Christine Abernathy (Tutorial Team Member)
    2. Soheil Azarpour (Tutorial Team Member)
    3. Colin Eberhardt (Tutorial Team Member)
    4. Greg Heo (Editor)
    5. Chris LaPollo (Editor)
    6. Pietro Rea (Tutorial Team Member)
    7. Chris Wagner (Tutorial Team Member)

    We hope you enjoy the returning authors, and give a warm welcome to the first time authors! :]

    And A Status Update…

    The book is coming along well! Currently we have all chapters of both books submitted, and are about halfway through editing.

    When the NDA lifts, we’ll send anyone who’s preordered the book an advance copy of what we have ready so far – and then we’ll send you the finished version as soon as it’s ready.

    A reminder – time is running low to preorder the new books and snag your $10 off discount! This deal will expire once the NDA lifts, so preorder now!

  • Mike Berg

    twitter-avatar-fest-100

    In addition to making the artwork for the games in iOS Games by Tutorials, Mike Berg has contributed a special chapter that shows you how you can learn to create art like that on your own!

    To see the style of art you’ll learn how to make, check out Mike’s game artwork in our trailer for the book or on his official website.

  • Tom Bradley and Mike Daley

    Tom Bradley and Mike Daley wrote the Fonts and Particle Systems chapters in iOS Games by Tutorials.

    Tom and Mike are the founders of 71 Squared, Ltd., known for its Mac based game development tools Particle Designer and Glyph Designer.

    Speaking of which – Tom and Mike just released Particle Designer 2.0 which includes a ton of awesome new features like a new UI rebuilt from the ground up, multiple emitters, device profiles, and much more – check it out!

  • Jeremy Olson

    jeremy-square

    Jeremy Olson wrote the “Designing for iOS 7” chapter in iOS 7 by Tutorials.

    Jeremy is the founder of Tapity, which has made Grades 2 (a 2011 Apple Design award winner), and Languages (recently released, and got into the top 10).

    Jeremy is also a prolific writer and blogger – you can check out a recent series he posted about designing and marketing Languages.

  • Rod Strougo

    Rod Strougo

    Rod Strougo wrote the Performance chapter in iOS Games by Tutorials.

    Rod is an iOS developer and instructor at Big Nerd Ranch. Rod is also the co-author of the popular book Learning Cocos2D.

  1. Charlie Fulton (iOS 6 by Tutorials)
  2. Matt Galloway (iOS 6 by Tutorials, Essential Objective-C)
  3. Jake Gundersen (iOS 5 by Tutorials, iOS 6 by Tutorials, Platformer Game Starter Kit)
  4. Ali Hafizji (iOS 6 by Tutorials)
  5. Matthijs Hollemans (iOS Apprentice, iOS 5 by Tutorials, iOS 6 by Tutorials)
  6. Felipe Laso Marsetti (iOS 5 by Tutorials, iOS 6 by Tutorials, iOS App Development LiveLessons)
  7. Cesare Rocchi (iOS 5 by Tutorials)
  8. Marin Todorov (iOS 5 by Tutorials, iOS 6 by Tutorials, Cocos2D Video Course)
  9. Ray Wenderlich (iOS 5 by Tutorials, iOS 6 by Tutorials, Space Game Starter Kit, Learning Cocos2D)
  1. Christine Abernathy (Tutorial Team Member)
  2. Soheil Azarpour (Tutorial Team Member)
  3. Colin Eberhardt (Tutorial Team Member)
  4. Greg Heo (Editor)
  5. Chris LaPollo (Editor)
  6. Pietro Rea (Tutorial Team Member)
  7. Chris Wagner (Tutorial Team Member)

Mike Berg is a game artist who made all of the artwork for the games in iOS Games by Tutorials.

You can check out Mike’s game artwork in our trailer for the book or on his official website.

  • Vinnie Prabhu (Composer)

    download

    Vinnie Prabhu is a music composer who made all of the music and sounds for the games in iOS Games by Tutorials.

    You can check out Vinnie’s music in our trailer for the book or on his OverClocked ReMix portfolio page.

  • Jamie Syke (Designer)

    3750e4011e4bddb81909b88524f81a93

    Jamie Syke is a UI/UX designer who designed all of the sample projects for iOS 7 by Tutorials.

    You can check out Jamie’s work on his Dribbble porfolio. We will also be posting a video of the apps from iOS 7 by Tutorials soon!

  • Guest Authors

    These guys bring some special expertise to help make these books incredible.

    • Mike Berg

      twitter-avatar-fest-100

      In addition to making the artwork for the games in iOS Games by Tutorials, Mike Berg has contributed a special chapter that shows you how you can learn to create art like that on your own!

      To see the style of art you’ll learn how to make, check out Mike’s game artwork in our trailer for the book or on his official website.

    • Tom Bradley and Mike Daley

      Tom Bradley and Mike Daley wrote the Fonts and Particle Systems chapters in iOS Games by Tutorials.

      Tom and Mike are the founders of 71 Squared, Ltd., known for its Mac based game development tools Particle Designer and Glyph Designer.

      Speaking of which – Tom and Mike just released Particle Designer 2.0 which includes a ton of awesome new features like a new UI rebuilt from the ground up, multiple emitters, device profiles, and much more – check it out!

    • Jeremy Olson

      jeremy-square

      Jeremy Olson wrote the “Designing for iOS 7” chapter in iOS 7 by Tutorials.

      Jeremy is the founder of Tapity, which has made Grades 2 (a 2011 Apple Design award winner), and Languages (recently released, and got into the top 10).

      Jeremy is also a prolific writer and blogger – you can check out a recent series he posted about designing and marketing Languages.

    • Rod Strougo

      Rod Strougo

      Rod Strougo wrote the Performance chapter in iOS Games by Tutorials.

      Rod is an iOS developer and instructor at Big Nerd Ranch. Rod is also the co-author of the popular book Learning Cocos2D.

    Tutorial Team Members

    Each year we try to get a mix of returning authors and new authors from the Tutorial Team. Here’s who’s involved this year:

    9 Returning Authors

    1. Charlie Fulton (iOS 6 by Tutorials)
    2. Matt Galloway (iOS 6 by Tutorials, Essential Objective-C)
    3. Jake Gundersen (iOS 5 by Tutorials, iOS 6 by Tutorials, Platformer Game Starter Kit)
    4. Ali Hafizji (iOS 6 by Tutorials)
    5. Matthijs Hollemans (iOS Apprentice, iOS 5 by Tutorials, iOS 6 by Tutorials)
    6. Felipe Laso Marsetti (iOS 5 by Tutorials, iOS 6 by Tutorials, iOS App Development LiveLessons)
    7. Cesare Rocchi (iOS 5 by Tutorials)
    8. Marin Todorov (iOS 5 by Tutorials, iOS 6 by Tutorials, Cocos2D Video Course)
    9. Ray Wenderlich (iOS 5 by Tutorials, iOS 6 by Tutorials, Space Game Starter Kit, Learning Cocos2D)

    7 First Time Authors

    1. Christine Abernathy (Tutorial Team Member)
    2. Soheil Azarpour (Tutorial Team Member)
    3. Colin Eberhardt (Tutorial Team Member)
    4. Greg Heo (Editor)
    5. Chris LaPollo (Editor)
    6. Pietro Rea (Tutorial Team Member)
    7. Chris Wagner (Tutorial Team Member)

    We hope you enjoy the returning authors, and give a warm welcome to the first time authors! :]

    And A Status Update…

    The book is coming along well! Currently we have all chapters of both books submitted, and are about halfway through editing.

    When the NDA lifts, we’ll send anyone who’s preordered the book an advance copy of what we have ready so far – and then we’ll send you the finished version as soon as it’s ready.

    A reminder – time is running low to preorder the new books and snag your $10 off discount! This deal will expire once the NDA lifts, so preorder now!

    Vinnie Prabhu is a music composer who made all of the music and sounds for the games in iOS Games by Tutorials.

    You can check out Vinnie’s music in our trailer for the book or on his OverClocked ReMix portfolio page.

  • Jamie Syke (Designer)

    3750e4011e4bddb81909b88524f81a93

    Jamie Syke is a UI/UX designer who designed all of the sample projects for iOS 7 by Tutorials.

    You can check out Jamie’s work on his Dribbble porfolio. We will also be posting a video of the apps from iOS 7 by Tutorials soon!

  • Guest Authors

    These guys bring some special expertise to help make these books incredible.

    • Mike Berg

      twitter-avatar-fest-100

      In addition to making the artwork for the games in iOS Games by Tutorials, Mike Berg has contributed a special chapter that shows you how you can learn to create art like that on your own!

      To see the style of art you’ll learn how to make, check out Mike’s game artwork in our trailer for the book or on his official website.

    • Tom Bradley and Mike Daley

      Tom Bradley and Mike Daley wrote the Fonts and Particle Systems chapters in iOS Games by Tutorials.

      Tom and Mike are the founders of 71 Squared, Ltd., known for its Mac based game development tools Particle Designer and Glyph Designer.

      Speaking of which – Tom and Mike just released Particle Designer 2.0 which includes a ton of awesome new features like a new UI rebuilt from the ground up, multiple emitters, device profiles, and much more – check it out!

    • Jeremy Olson

      jeremy-square

      Jeremy Olson wrote the “Designing for iOS 7” chapter in iOS 7 by Tutorials.

      Jeremy is the founder of Tapity, which has made Grades 2 (a 2011 Apple Design award winner), and Languages (recently released, and got into the top 10).

      Jeremy is also a prolific writer and blogger – you can check out a recent series he posted about designing and marketing Languages.

    • Rod Strougo

      Rod Strougo

      Rod Strougo wrote the Performance chapter in iOS Games by Tutorials.

      Rod is an iOS developer and instructor at Big Nerd Ranch. Rod is also the co-author of the popular book Learning Cocos2D.

    Tutorial Team Members

    Each year we try to get a mix of returning authors and new authors from the Tutorial Team. Here’s who’s involved this year:

    9 Returning Authors

    1. Charlie Fulton (iOS 6 by Tutorials)
    2. Matt Galloway (iOS 6 by Tutorials, Essential Objective-C)
    3. Jake Gundersen (iOS 5 by Tutorials, iOS 6 by Tutorials, Platformer Game Starter Kit)
    4. Ali Hafizji (iOS 6 by Tutorials)
    5. Matthijs Hollemans (iOS Apprentice, iOS 5 by Tutorials, iOS 6 by Tutorials)
    6. Felipe Laso Marsetti (iOS 5 by Tutorials, iOS 6 by Tutorials, iOS App Development LiveLessons)
    7. Cesare Rocchi (iOS 5 by Tutorials)
    8. Marin Todorov (iOS 5 by Tutorials, iOS 6 by Tutorials, Cocos2D Video Course)
    9. Ray Wenderlich (iOS 5 by Tutorials, iOS 6 by Tutorials, Space Game Starter Kit, Learning Cocos2D)

    7 First Time Authors

    1. Christine Abernathy (Tutorial Team Member)
    2. Soheil Azarpour (Tutorial Team Member)
    3. Colin Eberhardt (Tutorial Team Member)
    4. Greg Heo (Editor)
    5. Chris LaPollo (Editor)
    6. Pietro Rea (Tutorial Team Member)
    7. Chris Wagner (Tutorial Team Member)

    We hope you enjoy the returning authors, and give a warm welcome to the first time authors! :]

    And A Status Update…

    The book is coming along well! Currently we have all chapters of both books submitted, and are about halfway through editing.

    When the NDA lifts, we’ll send anyone who’s preordered the book an advance copy of what we have ready so far – and then we’ll send you the finished version as soon as it’s ready.

    A reminder – time is running low to preorder the new books and snag your $10 off discount! This deal will expire once the NDA lifts, so preorder now!

    Jamie Syke is a UI/UX designer who designed all of the sample projects for iOS 7 by Tutorials.

    You can check out Jamie’s work on his Dribbble porfolio. We will also be posting a video of the apps from iOS 7 by Tutorials soon!

    In addition to making the artwork for the games in iOS Games by Tutorials, Mike Berg has contributed a special chapter that shows you how you can learn to create art like that on your own!

    To see the style of art you’ll learn how to make, check out Mike’s game artwork in our trailer for the book or on his official website.

    Tom Bradley and Mike Daley wrote the Fonts and Particle Systems chapters in iOS Games by Tutorials.

    Tom and Mike are the founders of 71 Squared, Ltd., known for its Mac based game development tools Particle Designer and Glyph Designer.

    Jeremy Olson wrote the “Designing for iOS 7” chapter in iOS 7 by Tutorials.

    Jeremy is the founder of Tapity, which has made Grades 2 (a 2011 Apple Design award winner), and Languages (recently released, and got into the top 10).

    Jeremy is also a prolific writer and blogger – you can check out a recent series he posted about designing and marketing Languages.

    Rod Strougo wrote the Performance chapter in iOS Games by Tutorials.

    Rod is an iOS developer and instructor at Big Nerd Ranch. Rod is also the co-author of the popular book Learning Cocos2D.